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Auraxium Client
Event Streaming
Census URL Generator
Logging Configuration
Advanced Features
Optimizing With Custom Queries
Object Caching
API Reference
PlanetSide 2 Object Reference
Event System Reference
Census Payload Reference
REST Client Interface
Object Model Bases
Proxy Objects
Exception Reference
Custom Types
Miscellaneous
Collection Reference
Auraxium
Index
Index
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A
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B
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C
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D
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E
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F
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G
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H
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I
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J
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L
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M
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N
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O
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P
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Q
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R
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S
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T
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U
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V
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W
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X
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Y
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Z
_
__init__() (auraxium.census.JoinedQuery method)
(auraxium.census.Query method)
(auraxium.census.QueryBase method)
(auraxium.census.SearchTerm method)
(auraxium.event.Trigger method)
(auraxium.ps2.Character method)
__str__() (auraxium.census.Query method)
A
Ability (class in auraxium.collections.ability)
(class in auraxium.ps2)
ability() (auraxium.ps2.ZoneEffect method)
ability_id (auraxium.ps2.Effect attribute)
(auraxium.ps2.FireMode attribute)
(auraxium.ps2.ZoneEffect attribute)
ability_type_id (auraxium.ps2.Ability attribute)
AbilityData (in module auraxium.collections)
AbilityType (class in auraxium.collections.ability_type)
(class in auraxium.ps2)
AbilityTypeData (in module auraxium.collections)
acceleration (auraxium.ps2.Projectile attribute)
Achievement (class in auraxium.collections.achievement)
(class in auraxium.ps2)
achievement_id (auraxium.event.AchievementAdded attribute)
AchievementAdded (class in auraxium.event)
AchievementData (in module auraxium.collections)
achievements() (auraxium.ps2.Character method)
action (auraxium.event.Trigger attribute)
activatable_ability_id (auraxium.ps2.Item attribute)
add_join() (auraxium.census.QueryBase method)
add_term() (auraxium.census.QueryBase method)
add_trigger() (auraxium.event.EventClient method)
age() (auraxium.event.Event method)
alias (auraxium.ps2.Outfit attribute)
alias_lower (auraxium.ps2.Outfit attribute)
alter_cache() (auraxium.base.Cached class method)
ammo_slot (auraxium.ps2.FireMode attribute)
ammo_slots() (auraxium.ps2.Weapon method)
amount (auraxium.event.GainExperience attribute)
(auraxium.models.GainExperience attribute)
arm_distance (auraxium.ps2.Projectile attribute)
armor_amount (auraxium.ps2.ArmourInfo attribute)
armor_facing_id (auraxium.ps2.ArmourInfo attribute)
armor_penetration (auraxium.ps2.FireMode attribute)
armor_percent (auraxium.ps2.ArmourInfo attribute)
ArmorInfo (class in auraxium.collections.armor_info)
armour_info() (auraxium.ps2.Loadout method)
(auraxium.ps2.Profile method)
ArmourFacing (class in auraxium.ps2)
ArmourInfo (class in auraxium.ps2)
ArmourInfoData (in module auraxium.collections)
as_tuple() (auraxium.census.SearchTerm method)
attachments() (auraxium.ps2.Item method)
(auraxium.ps2.Weapon method)
attacker_character_id (auraxium.event.Death attribute)
(auraxium.event.VehicleDestroy attribute)
(auraxium.models.Death attribute)
(auraxium.models.VehicleDestroy attribute)
attacker_fire_mode_id (auraxium.event.Death attribute)
(auraxium.models.Death attribute)
attacker_loadout_id (auraxium.event.Death attribute)
(auraxium.event.VehicleDestroy attribute)
(auraxium.models.Death attribute)
(auraxium.models.VehicleDestroy attribute)
attacker_team_id (auraxium.event.Death attribute)
(auraxium.event.VehicleDestroy attribute)
(auraxium.models.Death attribute)
(auraxium.models.VehicleDestroy attribute)
attacker_vehicle_id (auraxium.event.Death attribute)
(auraxium.event.VehicleDestroy attribute)
(auraxium.models.Death attribute)
(auraxium.models.VehicleDestroy attribute)
attacker_weapon_id (auraxium.event.Death attribute)
(auraxium.event.VehicleDestroy attribute)
(auraxium.models.Death attribute)
(auraxium.models.VehicleDestroy attribute)
auraxium.base
module
auraxium.census
module
auraxium.collections
module
auraxium.collections.ability
module
auraxium.collections.ability_type
module
auraxium.collections.achievement
module
auraxium.collections.armor_info
module
auraxium.collections.character
module
auraxium.collections.currency
module
auraxium.collections.directive
module
auraxium.collections.directive_tier
module
auraxium.collections.directive_tree
module
auraxium.collections.directive_tree_category
module
auraxium.collections.effect
module
auraxium.collections.effect_type
module
auraxium.collections.experience
module
auraxium.collections.experience_award_type
module
auraxium.collections.experience_rank
module
auraxium.collections.facility_type
module
auraxium.collections.faction
module
auraxium.collections.fire_group
module
auraxium.collections.fire_mode_2
module
auraxium.collections.fish
module
auraxium.collections.item
module
auraxium.collections.item_category
module
auraxium.collections.item_type
module
auraxium.collections.loadout
module
auraxium.collections.map_hex
module
auraxium.collections.map_region
module
auraxium.collections.marketing_bundle
module
auraxium.collections.marketing_bundle_with_1_item
module
auraxium.collections.metagame_event
module
auraxium.collections.objective
module
auraxium.collections.objective_type
module
auraxium.collections.outfit
module
auraxium.collections.outfit_member
module
auraxium.collections.profile_2
module
auraxium.collections.projectile
module
auraxium.collections.region
module
auraxium.collections.resist_info
module
auraxium.collections.resist_type
module
auraxium.collections.resource_type
module
auraxium.collections.reward
module
auraxium.collections.reward_type
module
auraxium.collections.skill
module
auraxium.collections.skill_category
module
auraxium.collections.skill_line
module
auraxium.collections.skill_set
module
auraxium.collections.title
module
auraxium.collections.vehicle
module
auraxium.collections.vehicle_attachment
module
auraxium.collections.weapon
module
auraxium.collections.world
module
auraxium.collections.zone
module
auraxium.collections.zone_effect
module
auraxium.collections.zone_effect_type
module
auraxium.errors
module
auraxium.event
module
auraxium.models
module
auraxium.models.base
module
auraxium.ps2
module
auraxium.ps2.leaderboard
module
auraxium.types
module
AuraxiumException
automatic (auraxium.ps2.FireMode attribute)
average_size (auraxium.ps2.Fish attribute)
B
BadRequestSyntaxError
battle_rank (auraxium.event.BattleRankUp attribute)
(auraxium.ps2.Character attribute)
BattleRankUp (class in auraxium.event)
by_char() (in module auraxium.ps2.leaderboard)
by_char_multi() (in module auraxium.ps2.leaderboard)
C
Cached (class in auraxium.base)
callback() (auraxium.event.Trigger method)
can_chamber_ironsights (auraxium.ps2.FireGroup attribute)
case() (auraxium.census.Query method)
categories() (auraxium.ps2.SkillSet method)
category() (auraxium.ps2.DirectiveTree method)
(auraxium.ps2.Item method)
(auraxium.ps2.SkillLine method)
CensusData (in module auraxium.types)
CensusError
cert_price (auraxium.ps2.MarketingBundle attribute)
(auraxium.ps2.MarketingBundleSingle attribute)
certs (auraxium.ps2.Character attribute)
chamber_duration_ms (auraxium.ps2.FireGroup attribute)
Character (class in auraxium.collections.character)
(class in auraxium.ps2)
character() (auraxium.ps2.OutfitMember method)
character_id (auraxium.event.AchievementAdded attribute)
(auraxium.event.BattleRankUp attribute)
(auraxium.event.Death attribute)
(auraxium.event.GainExperience attribute)
(auraxium.event.ItemAdded attribute)
(auraxium.event.PlayerFacilityCapture attribute)
(auraxium.event.PlayerFacilityDefend attribute)
(auraxium.event.PlayerLogin attribute)
(auraxium.event.PlayerLogout attribute)
(auraxium.event.SkillAdded attribute)
(auraxium.event.VehicleDestroy attribute)
(auraxium.models.Death attribute)
(auraxium.models.GainExperience attribute)
(auraxium.models.ItemAdded attribute)
(auraxium.models.PlayerFacilityCapture attribute)
(auraxium.models.PlayerFacilityDefend attribute)
(auraxium.models.PlayerLogin attribute)
(auraxium.models.PlayerLogout attribute)
(auraxium.models.SkillAdded attribute)
(auraxium.models.VehicleDestroy attribute)
character_loadout_id (auraxium.event.Death attribute)
(auraxium.models.Death attribute)
CharacterData (in module auraxium.collections)
CharacterEvent (class in auraxium.models.base)
characters (auraxium.event.Trigger attribute)
check() (auraxium.event.Trigger method)
Client (class in auraxium)
close() (auraxium.Client method)
(auraxium.event.EventClient method)
code (auraxium.ps2.ItemType attribute)
(auraxium.ps2.Zone attribute)
code_name (auraxium.ps2.Loadout attribute)
code_tag (auraxium.ps2.Faction attribute)
cof_override (auraxium.ps2.FireMode attribute)
cof_pellet_spread (auraxium.ps2.FireMode attribute)
cof_range (auraxium.ps2.FireMode attribute)
cof_recoil (auraxium.ps2.FireMode attribute)
cof_scalar (auraxium.ps2.FireMode attribute)
cof_scalar_moving (auraxium.ps2.FireMode attribute)
collection (auraxium.base.Ps2Object attribute)
(auraxium.errors.InvalidSearchTermError attribute)
completion_count (auraxium.ps2.DirectiveTier attribute)
conditions (auraxium.event.Trigger attribute)
connect() (auraxium.event.EventClient method)
context (auraxium.event.ItemAdded attribute)
(auraxium.models.ItemAdded attribute)
ContinentLock (class in auraxium.event)
copy() (auraxium.census.JoinedQuery class method)
(auraxium.census.Query class method)
(auraxium.census.QueryBase class method)
cost (auraxium.ps2.Fish attribute)
(auraxium.ps2.Vehicle attribute)
cost_resource_id (auraxium.ps2.Vehicle attribute)
count() (auraxium.Client method)
count_max (auraxium.ps2.Reward attribute)
(auraxium.ps2.RewardType attribute)
count_min (auraxium.ps2.Reward attribute)
(auraxium.ps2.RewardType attribute)
create_join() (auraxium.census.QueryBase method)
Currency (class in auraxium.collections.currency)
(class in auraxium.ps2)
currency() (auraxium.ps2.Character method)
CurrencyData (in module auraxium.collections)
D
damage_direct_effect_id (auraxium.ps2.FireMode attribute)
damage_head_multiplier (auraxium.ps2.FireMode attribute)
damage_indirect_effect_id (auraxium.ps2.FireMode attribute)
damage_legs_multiplier (auraxium.ps2.FireMode attribute)
data (auraxium.census.JoinedQuery attribute)
(auraxium.census.Query attribute)
(auraxium.census.QueryBase attribute)
datasheet() (auraxium.ps2.Item method)
(auraxium.ps2.Weapon method)
de (auraxium.types.LocaleData attribute)
Death (class in auraxium.event)
description (auraxium.ps2.AbilityType attribute)
(auraxium.ps2.Achievement attribute)
(auraxium.ps2.ArmourInfo attribute)
(auraxium.ps2.Directive attribute)
(auraxium.ps2.DirectiveTree attribute)
(auraxium.ps2.EffectType attribute)
(auraxium.ps2.Experience attribute)
(auraxium.ps2.FacilityType attribute)
(auraxium.ps2.FireMode attribute)
(auraxium.ps2.Item attribute)
(auraxium.ps2.MarketingBundle attribute)
(auraxium.ps2.MetagameEvent attribute)
(auraxium.ps2.ObjectiveType attribute)
(auraxium.ps2.Profile attribute)
(auraxium.ps2.ResistInfo attribute)
(auraxium.ps2.ResistType attribute)
(auraxium.ps2.ResourceType attribute)
(auraxium.ps2.RewardType attribute)
(auraxium.ps2.Skill attribute)
(auraxium.ps2.SkillCategory attribute)
(auraxium.ps2.SkillLine attribute)
(auraxium.ps2.SkillSet attribute)
(auraxium.ps2.Vehicle attribute)
(auraxium.ps2.VehicleAttachment attribute)
(auraxium.ps2.World attribute)
(auraxium.ps2.Zone attribute)
(auraxium.ps2.ZoneEffectType attribute)
detonate_distance (auraxium.ps2.Projectile attribute)
detonate_on_contact (auraxium.ps2.Projectile attribute)
Directive (class in auraxium.collections.directive)
(class in auraxium.ps2)
directive() (auraxium.ps2.Character method)
directive_objective() (auraxium.ps2.Character method)
directive_points (auraxium.ps2.DirectiveTier attribute)
directive_tier() (auraxium.ps2.Character method)
directive_tier_id (auraxium.ps2.Directive attribute)
directive_tree() (auraxium.ps2.Character method)
directive_tree_category_id (auraxium.ps2.DirectiveTree attribute)
directive_tree_id (auraxium.ps2.Directive attribute)
(auraxium.ps2.DirectiveTier attribute)
DirectiveData (in module auraxium.collections)
directives() (auraxium.ps2.DirectiveTier method)
(auraxium.ps2.DirectiveTree method)
DirectiveTier (class in auraxium.collections.directive_tier)
(class in auraxium.ps2)
DirectiveTierData (in module auraxium.collections)
DirectiveTree (class in auraxium.collections.directive_tree)
(class in auraxium.ps2)
DirectiveTreeCategory (class in auraxium.collections.directive_tree_category)
(class in auraxium.ps2)
DirectiveTreeCategoryData (in module auraxium.collections)
DirectiveTreeData (in module auraxium.collections)
disconnect() (auraxium.event.EventClient method)
dispatch() (auraxium.event.EventClient method)
distance_max (auraxium.ps2.Ability attribute)
distinct() (auraxium.census.Query method)
drag (auraxium.ps2.Projectile attribute)
duration_held (auraxium.event.FacilityControl attribute)
(auraxium.models.FacilityControl attribute)
duration_seconds (auraxium.ps2.Effect attribute)
E
Effect (class in auraxium.collections.effect)
(class in auraxium.ps2)
effect_type_id (auraxium.ps2.Effect attribute)
EffectData (in module auraxium.collections)
EffectType (class in auraxium.collections.effect_type)
(class in auraxium.ps2)
EffectTypeData (in module auraxium.collections)
empty() (auraxium.types.LocaleData class method)
en (auraxium.types.LocaleData attribute)
endpoint_status() (auraxium.event.EventClient method)
EQ (auraxium.census.SearchModifier attribute)
equip_ms (auraxium.ps2.Weapon attribute)
es (auraxium.types.LocaleData attribute)
ess_endpoint (auraxium.event.EventClient attribute)
Event (class in auraxium.event)
(class in auraxium.models.base)
EventClient (class in auraxium.event)
events (auraxium.event.Trigger attribute)
events() (auraxium.ps2.Character method)
(auraxium.ps2.World method)
events_grouped() (auraxium.ps2.Character method)
exact_match_first() (auraxium.census.Query method)
Experience (class in auraxium.collections.experience)
(class in auraxium.ps2)
experience_award_type() (auraxium.ps2.Experience method)
experience_award_type_id (auraxium.ps2.Experience attribute)
experience_bonus (auraxium.event.MetagameEvent attribute)
(auraxium.models.MetagameEvent attribute)
(auraxium.ps2.MetagameEvent attribute)
experience_id (auraxium.event.GainExperience attribute)
(auraxium.models.GainExperience attribute)
ExperienceAwardType (class in auraxium.collections.experience_award_type)
(class in auraxium.ps2)
ExperienceAwardTypeData (in module auraxium.collections)
ExperienceData (in module auraxium.collections)
ExperienceRank (class in auraxium.collections.experience_rank)
(class in auraxium.ps2)
ExperienceRankData (in module auraxium.collections)
expire_msec (auraxium.ps2.Ability attribute)
F
facility_id (auraxium.event.FacilityControl attribute)
(auraxium.event.PlayerFacilityCapture attribute)
(auraxium.event.PlayerFacilityDefend attribute)
(auraxium.event.VehicleDestroy attribute)
(auraxium.models.FacilityControl attribute)
(auraxium.models.PlayerFacilityCapture attribute)
(auraxium.models.PlayerFacilityDefend attribute)
(auraxium.models.VehicleDestroy attribute)
(auraxium.ps2.MapRegion attribute)
facility_name (auraxium.ps2.MapRegion attribute)
facility_type (auraxium.ps2.MapRegion attribute)
facility_type_id (auraxium.ps2.MapRegion attribute)
FacilityControl (class in auraxium.event)
FacilityType (class in auraxium.collections.facility_type)
(class in auraxium.ps2)
FacilityTypeData (in module auraxium.collections)
facing() (auraxium.ps2.ArmourInfo method)
Faction (class in auraxium.collections.faction)
(class in auraxium.ps2)
faction() (auraxium.ps2.Character method)
(auraxium.ps2.Item method)
(auraxium.ps2.Loadout method)
(auraxium.ps2.VehicleAttachment method)
faction_id (auraxium.event.VehicleDestroy attribute)
(auraxium.models.VehicleDestroy attribute)
(auraxium.ps2.Character attribute)
(auraxium.ps2.Item attribute)
(auraxium.ps2.Loadout attribute)
(auraxium.ps2.VehicleAttachment attribute)
faction_nc (auraxium.event.MetagameEvent attribute)
(auraxium.models.MetagameEvent attribute)
faction_tr (auraxium.event.MetagameEvent attribute)
(auraxium.models.MetagameEvent attribute)
faction_vs (auraxium.event.MetagameEvent attribute)
(auraxium.models.MetagameEvent attribute)
FactionData (in module auraxium.collections)
factions() (auraxium.ps2.Vehicle method)
fallback_hook() (auraxium.models.base.FallbackMixin static method)
FallbackMixin (class in auraxium.models.base)
field (auraxium.census.SearchTerm attribute)
(auraxium.errors.InvalidSearchTermError attribute)
filter_experience() (auraxium.event.GainExperience class method)
find() (auraxium.Client method)
fire_ammo_per_shot (auraxium.ps2.FireMode attribute)
fire_auto_fire_ms (auraxium.ps2.FireMode attribute)
fire_burst_count (auraxium.ps2.FireMode attribute)
fire_charge_up_ms (auraxium.ps2.FireMode attribute)
fire_delay_ms (auraxium.ps2.FireMode attribute)
fire_detect_range (auraxium.ps2.FireMode attribute)
fire_duration_ms (auraxium.ps2.FireMode attribute)
fire_groups() (auraxium.ps2.Weapon method)
fire_mode_type_id (auraxium.ps2.FireMode attribute)
fire_modes() (auraxium.ps2.FireGroup method)
fire_pellets_per_shot (auraxium.ps2.FireMode attribute)
fire_refire_ms (auraxium.ps2.FireMode attribute)
FireGroup (class in auraxium.collections.fire_group)
(class in auraxium.ps2)
FireGroupData (in module auraxium.collections)
FireMode (class in auraxium.ps2)
FireMode2 (class in auraxium.collections.fire_mode_2)
FireModeData (in module auraxium.collections)
FireModeType (class in auraxium.ps2)
first_use_delay_msec (auraxium.ps2.Ability attribute)
Fish (class in auraxium.collections.fish)
(class in auraxium.ps2)
FishData (in module auraxium.collections)
flag_toggle (auraxium.ps2.Ability attribute)
flatten() (auraxium.SequenceProxy method)
flight_type() (auraxium.ps2.Projectile method)
fr (auraxium.types.LocaleData attribute)
friends() (auraxium.ps2.Character method)
from_base() (auraxium.census.QueryBaseData class method)
from_iron_sights_ms (auraxium.ps2.Weapon attribute)
from_value() (auraxium.census.SearchModifier class method)
G
GainExperience (class in auraxium.event)
generate_subscription() (auraxium.event.Trigger method)
get() (auraxium.Client method)
get_by_facility_id() (auraxium.ps2.MapRegion class method)
get_by_faction() (auraxium.ps2.Vehicle class method)
get_by_id() (auraxium.Client method)
get_by_name() (auraxium.Client method)
get_by_objective_group() (auraxium.ps2.Objective class method)
get_by_reward_group() (auraxium.ps2.Reward class method)
get_by_reward_set() (auraxium.ps2.Reward class method)
get_connected() (auraxium.ps2.MapRegion method)
get_online() (auraxium.ps2.Character class method)
get_trigger() (auraxium.event.EventClient method)
grant_item() (auraxium.ps2.Skill method)
grant_item_id (auraxium.ps2.Skill attribute)
gravity (auraxium.ps2.Projectile attribute)
grief_immune (auraxium.ps2.FireMode attribute)
GT (auraxium.census.SearchModifier attribute)
GTE (auraxium.census.SearchModifier attribute)
H
has() (auraxium.census.Query method)
head_id (auraxium.ps2.Character attribute)
heat_bleed_off_rate (auraxium.ps2.Weapon attribute)
heat_capacity (auraxium.ps2.Weapon attribute)
heat_overheat_penalty_ms (auraxium.ps2.Weapon attribute)
heat_per_shot (auraxium.ps2.FireMode attribute)
heat_recovery_delay_ms (auraxium.ps2.FireMode attribute)
heat_threshold (auraxium.ps2.FireMode attribute)
hex_size (auraxium.ps2.Zone attribute)
hex_type (auraxium.ps2.MapHex attribute)
hide() (auraxium.census.QueryBase method)
I
icon_id (auraxium.ps2.Currency attribute)
id (auraxium.ps2.Ability attribute)
(auraxium.ps2.AbilityType attribute)
(auraxium.ps2.Achievement attribute)
(auraxium.ps2.ArmourInfo attribute)
(auraxium.ps2.Character attribute)
(auraxium.ps2.Currency attribute)
(auraxium.ps2.Directive attribute)
(auraxium.ps2.DirectiveTier attribute)
(auraxium.ps2.DirectiveTree attribute)
(auraxium.ps2.DirectiveTreeCategory attribute)
(auraxium.ps2.Effect attribute)
(auraxium.ps2.EffectType attribute)
(auraxium.ps2.Experience attribute)
(auraxium.ps2.ExperienceAwardType attribute)
(auraxium.ps2.FacilityType attribute)
(auraxium.ps2.Faction attribute)
(auraxium.ps2.FireGroup attribute)
(auraxium.ps2.FireMode attribute)
(auraxium.ps2.Fish attribute)
(auraxium.ps2.Item attribute)
(auraxium.ps2.ItemCategory attribute)
(auraxium.ps2.ItemType attribute)
(auraxium.ps2.Loadout attribute)
(auraxium.ps2.MapRegion attribute)
(auraxium.ps2.MarketingBundle attribute)
(auraxium.ps2.MarketingBundleSingle attribute)
(auraxium.ps2.MetagameEvent attribute)
(auraxium.ps2.Objective attribute)
(auraxium.ps2.ObjectiveType attribute)
(auraxium.ps2.Outfit attribute)
(auraxium.ps2.OutfitMember attribute)
(auraxium.ps2.Profile attribute)
(auraxium.ps2.Projectile attribute)
(auraxium.ps2.ResistInfo attribute)
(auraxium.ps2.ResistType attribute)
(auraxium.ps2.ResourceType attribute)
(auraxium.ps2.Reward attribute)
(auraxium.ps2.RewardType attribute)
(auraxium.ps2.Skill attribute)
(auraxium.ps2.SkillCategory attribute)
(auraxium.ps2.SkillLine attribute)
(auraxium.ps2.SkillSet attribute)
(auraxium.ps2.Title attribute)
(auraxium.ps2.Vehicle attribute)
(auraxium.ps2.VehicleAttachment attribute)
(auraxium.ps2.Weapon attribute)
(auraxium.ps2.World attribute)
(auraxium.ps2.Zone attribute)
(auraxium.ps2.ZoneEffect attribute)
(auraxium.ps2.ZoneEffectType attribute)
id_field (auraxium.base.Ps2Object attribute)
image() (auraxium.ps2.ExperienceRank method)
(auraxium.ps2.MarketingBundle method)
image_id (auraxium.models.base.ImageData attribute)
(auraxium.ps2.Achievement attribute)
(auraxium.ps2.Directive attribute)
(auraxium.ps2.DirectiveTier attribute)
(auraxium.ps2.DirectiveTree attribute)
(auraxium.ps2.Faction attribute)
(auraxium.ps2.Item attribute)
(auraxium.ps2.MarketingBundle attribute)
(auraxium.ps2.Skill attribute)
(auraxium.ps2.SkillCategory attribute)
(auraxium.ps2.SkillLine attribute)
(auraxium.ps2.SkillSet attribute)
(auraxium.ps2.Vehicle attribute)
image_path (auraxium.models.base.ImageData attribute)
(auraxium.ps2.Achievement attribute)
(auraxium.ps2.Directive attribute)
(auraxium.ps2.DirectiveTier attribute)
(auraxium.ps2.DirectiveTree attribute)
(auraxium.ps2.Faction attribute)
(auraxium.ps2.Item attribute)
(auraxium.ps2.Skill attribute)
(auraxium.ps2.SkillCategory attribute)
(auraxium.ps2.SkillLine attribute)
(auraxium.ps2.SkillSet attribute)
(auraxium.ps2.Vehicle attribute)
image_set_id (auraxium.models.base.ImageData attribute)
(auraxium.ps2.Achievement attribute)
(auraxium.ps2.Directive attribute)
(auraxium.ps2.DirectiveTier attribute)
(auraxium.ps2.DirectiveTree attribute)
(auraxium.ps2.Faction attribute)
(auraxium.ps2.Item attribute)
(auraxium.ps2.Skill attribute)
(auraxium.ps2.SkillCategory attribute)
(auraxium.ps2.SkillLine attribute)
(auraxium.ps2.SkillSet attribute)
(auraxium.ps2.Vehicle attribute)
ImageData (class in auraxium.models.base)
IN (auraxium.census.SearchModifier attribute)
include_null() (auraxium.census.Query method)
infer() (auraxium.census.SearchTerm class method)
initial_faction_id (auraxium.ps2.Region attribute)
InstanceProxy (class in auraxium)
InvalidSearchTermError
InvalidServiceIDError
inventory_cap (auraxium.ps2.Currency attribute)
iron_sights (auraxium.ps2.FireMode attribute)
is_critical (auraxium.event.Death attribute)
(auraxium.models.Death attribute)
is_default_attachment (auraxium.ps2.Item attribute)
is_drain (auraxium.ps2.Effect attribute)
is_dynamic() (auraxium.ps2.Zone method)
is_headshot (auraxium.event.Death attribute)
(auraxium.models.Death attribute)
is_heat_weapon() (auraxium.ps2.Weapon method)
is_online() (auraxium.ps2.Character method)
is_vehicle_weapon (auraxium.ps2.Item attribute)
it (auraxium.types.LocaleData attribute)
Item (class in auraxium.collections.item)
(class in auraxium.ps2)
item() (auraxium.ps2.MarketingBundleSingle method)
(auraxium.ps2.VehicleAttachment method)
(auraxium.ps2.Weapon method)
item_category_id (auraxium.ps2.Item attribute)
item_count (auraxium.event.ItemAdded attribute)
(auraxium.models.ItemAdded attribute)
item_id (auraxium.event.ItemAdded attribute)
(auraxium.models.ItemAdded attribute)
(auraxium.ps2.Achievement attribute)
(auraxium.ps2.MarketingBundleSingle attribute)
item_quantity (auraxium.ps2.MarketingBundleSingle attribute)
item_type_id (auraxium.ps2.Item attribute)
ItemAdded (class in auraxium.event)
ItemCategory (class in auraxium.collections.item_category)
(class in auraxium.ps2)
ItemCategoryData (in module auraxium.collections)
ItemData (in module auraxium.collections)
items() (auraxium.ps2.Character method)
(auraxium.ps2.MarketingBundle method)
ItemType (class in auraxium.collections.item_type)
(class in auraxium.ps2)
ItemTypeData (in module auraxium.collections)
J
JoinedQuery (class in auraxium.census)
JoinedQueryData (class in auraxium.census)
joins (auraxium.census.QueryBase attribute)
L
lang() (auraxium.census.Query method)
laser_guided (auraxium.ps2.FireMode attribute)
last_run (auraxium.event.Trigger attribute)
latency() (auraxium.Client method)
leader() (auraxium.ps2.Outfit method)
leader_character_id (auraxium.ps2.Outfit attribute)
lifespan (auraxium.ps2.Projectile attribute)
limit() (auraxium.census.Query method)
limit_per_db() (auraxium.census.Query method)
Loadout (class in auraxium.collections.loadout)
(class in auraxium.ps2)
loadout_id (auraxium.event.GainExperience attribute)
(auraxium.models.GainExperience attribute)
LoadoutData (in module auraxium.collections)
LocaleData (class in auraxium.types)
location_x (auraxium.ps2.MapRegion attribute)
location_y (auraxium.ps2.MapRegion attribute)
location_z (auraxium.ps2.MapRegion attribute)
lockon_acceleration (auraxium.ps2.Projectile attribute)
lockon_acquire_close_ms (auraxium.ps2.FireMode attribute)
lockon_acquire_far_ms (auraxium.ps2.FireMode attribute)
lockon_acquire_ms (auraxium.ps2.FireMode attribute)
lockon_angle (auraxium.ps2.FireMode attribute)
lockon_lifespan (auraxium.ps2.Projectile attribute)
lockon_lose_angle (auraxium.ps2.Projectile attribute)
lockon_lose_ms (auraxium.ps2.FireMode attribute)
lockon_maintain (auraxium.ps2.FireMode attribute)
lockon_radius (auraxium.ps2.FireMode attribute)
lockon_range (auraxium.ps2.FireMode attribute)
lockon_range_close (auraxium.ps2.FireMode attribute)
lockon_range_far (auraxium.ps2.FireMode attribute)
lockon_required (auraxium.ps2.FireMode attribute)
lockon_seek_in_flight (auraxium.ps2.Projectile attribute)
loop (auraxium.Client attribute)
LT (auraxium.census.SearchModifier attribute)
LTE (auraxium.census.SearchModifier attribute)
M
MaintenanceError
map() (auraxium.ps2.World method)
map_region() (auraxium.ps2.MapHex method)
(auraxium.ps2.Region method)
map_region_id (auraxium.ps2.MapHex attribute)
MapHex (class in auraxium.collections.map_hex)
(class in auraxium.ps2)
MapHexData (in module auraxium.collections)
MapRegion (class in auraxium.collections.map_region)
(class in auraxium.ps2)
MapRegionData (in module auraxium.collections)
MarketingBundle (class in auraxium.collections.marketing_bundle)
(class in auraxium.ps2)
MarketingBundleData (in module auraxium.collections)
MarketingBundleSingle (class in auraxium.ps2)
MarketingBundleSingleData (in module auraxium.collections)
MarketingBundleWith1Item (class in auraxium.collections.marketing_bundle_with_1_item)
max_damage (auraxium.ps2.FireMode attribute)
max_damage_ind (auraxium.ps2.FireMode attribute)
max_damage_ind_radius (auraxium.ps2.FireMode attribute)
max_damage_range (auraxium.ps2.FireMode attribute)
max_stack_size (auraxium.ps2.Item attribute)
melee_detect_height (auraxium.ps2.Weapon attribute)
melee_detect_width (auraxium.ps2.Weapon attribute)
member_count (auraxium.ps2.Outfit attribute)
member_since (auraxium.ps2.OutfitMember attribute)
member_since_date (auraxium.ps2.OutfitMember attribute)
members() (auraxium.ps2.Outfit method)
metagame_event_id (auraxium.event.ContinentLock attribute)
(auraxium.event.MetagameEvent attribute)
(auraxium.models.MetagameEvent attribute)
metagame_event_state (auraxium.event.MetagameEvent attribute)
(auraxium.models.MetagameEvent attribute)
MetagameEvent (class in auraxium.collections.metagame_event)
(class in auraxium.event)
(class in auraxium.ps2)
MetagameEventData (in module auraxium.collections)
MetagameEventState (class in auraxium.ps2)
min_damage (auraxium.ps2.FireMode attribute)
min_damage_ind (auraxium.ps2.FireMode attribute)
min_damage_ind_radius (auraxium.ps2.FireMode attribute)
min_damage_range (auraxium.ps2.FireMode attribute)
MissingServiceIDError
modifier (auraxium.census.SearchTerm attribute)
module
auraxium.base
auraxium.census
auraxium.collections
auraxium.collections.ability
auraxium.collections.ability_type
auraxium.collections.achievement
auraxium.collections.armor_info
auraxium.collections.character
auraxium.collections.currency
auraxium.collections.directive
auraxium.collections.directive_tier
auraxium.collections.directive_tree
auraxium.collections.directive_tree_category
auraxium.collections.effect
auraxium.collections.effect_type
auraxium.collections.experience
auraxium.collections.experience_award_type
auraxium.collections.experience_rank
auraxium.collections.facility_type
auraxium.collections.faction
auraxium.collections.fire_group
auraxium.collections.fire_mode_2
auraxium.collections.fish
auraxium.collections.item
auraxium.collections.item_category
auraxium.collections.item_type
auraxium.collections.loadout
auraxium.collections.map_hex
auraxium.collections.map_region
auraxium.collections.marketing_bundle
auraxium.collections.marketing_bundle_with_1_item
auraxium.collections.metagame_event
auraxium.collections.objective
auraxium.collections.objective_type
auraxium.collections.outfit
auraxium.collections.outfit_member
auraxium.collections.profile_2
auraxium.collections.projectile
auraxium.collections.region
auraxium.collections.resist_info
auraxium.collections.resist_type
auraxium.collections.resource_type
auraxium.collections.reward
auraxium.collections.reward_type
auraxium.collections.skill
auraxium.collections.skill_category
auraxium.collections.skill_line
auraxium.collections.skill_set
auraxium.collections.title
auraxium.collections.vehicle
auraxium.collections.vehicle_attachment
auraxium.collections.weapon
auraxium.collections.world
auraxium.collections.zone
auraxium.collections.zone_effect
auraxium.collections.zone_effect_type
auraxium.errors
auraxium.event
auraxium.models
auraxium.models.base
auraxium.ps2
auraxium.ps2.leaderboard
auraxium.types
move_modifier (auraxium.ps2.FireMode attribute)
(auraxium.ps2.Weapon attribute)
multiplier_when_headshot (auraxium.ps2.ResistInfo attribute)
N
name (auraxium.event.Trigger attribute)
(auraxium.ps2.Achievement attribute)
(auraxium.ps2.Currency attribute)
(auraxium.ps2.Directive attribute)
(auraxium.ps2.DirectiveTier attribute)
(auraxium.ps2.DirectiveTree attribute)
(auraxium.ps2.DirectiveTreeCategory attribute)
(auraxium.ps2.ExperienceAwardType attribute)
(auraxium.ps2.Faction attribute)
(auraxium.ps2.Fish attribute)
(auraxium.ps2.Item attribute)
(auraxium.ps2.ItemCategory attribute)
(auraxium.ps2.ItemType attribute)
(auraxium.ps2.MarketingBundle attribute)
(auraxium.ps2.MarketingBundleSingle attribute)
(auraxium.ps2.MetagameEvent attribute)
(auraxium.ps2.Outfit attribute)
(auraxium.ps2.Region attribute)
(auraxium.ps2.Skill attribute)
(auraxium.ps2.SkillCategory attribute)
(auraxium.ps2.SkillLine attribute)
(auraxium.ps2.SkillSet attribute)
(auraxium.ps2.Title attribute)
(auraxium.ps2.Vehicle attribute)
(auraxium.ps2.World attribute)
(auraxium.ps2.Zone attribute)
name_long() (auraxium.ps2.Character method)
name_lower (auraxium.ps2.Outfit attribute)
Named (class in auraxium.base)
namespace (auraxium.errors.InvalidSearchTermError attribute)
nc (auraxium.ps2.ExperienceRank attribute)
nc_image_path (auraxium.ps2.ExperienceRank attribute)
nc_population (auraxium.event.ContinentLock attribute)
NE (auraxium.census.SearchModifier attribute)
new_faction_id (auraxium.event.FacilityControl attribute)
(auraxium.models.FacilityControl attribute)
next_use_delay_msec (auraxium.ps2.Ability attribute)
NotFoundError
O
Objective (class in auraxium.collections.objective)
(class in auraxium.ps2)
objective_group_id (auraxium.ps2.Achievement attribute)
(auraxium.ps2.Objective attribute)
objective_set_id (auraxium.ps2.Directive attribute)
objective_type_id (auraxium.ps2.Objective attribute)
ObjectiveData (in module auraxium.collections)
objectives() (auraxium.ps2.Achievement method)
(auraxium.ps2.Directive method)
ObjectiveType (class in auraxium.collections.objective_type)
(class in auraxium.ps2)
ObjectiveTypeData (in module auraxium.collections)
offset() (auraxium.census.Query method)
old_faction_id (auraxium.event.FacilityControl attribute)
(auraxium.models.FacilityControl attribute)
online_status() (auraxium.ps2.Character method)
other_id (auraxium.event.GainExperience attribute)
(auraxium.models.GainExperience attribute)
Outfit (class in auraxium.collections.outfit)
(class in auraxium.ps2)
outfit() (auraxium.ps2.Character method)
(auraxium.ps2.OutfitMember method)
outfit_id (auraxium.event.FacilityControl attribute)
(auraxium.event.PlayerFacilityCapture attribute)
(auraxium.event.PlayerFacilityDefend attribute)
(auraxium.models.FacilityControl attribute)
(auraxium.models.PlayerFacilityCapture attribute)
(auraxium.models.PlayerFacilityDefend attribute)
(auraxium.ps2.OutfitMember attribute)
outfit_member() (auraxium.ps2.Character method)
OutfitData (in module auraxium.collections)
OutfitMember (class in auraxium.collections.outfit_member)
(class in auraxium.ps2)
OutfitMemberData (in module auraxium.collections)
P
passive_ability_id (auraxium.ps2.Item attribute)
Payload (class in auraxium.models.base)
PayloadError
Period (class in auraxium.ps2.leaderboard)
player_state_group_id (auraxium.ps2.FireMode attribute)
PlayerFacilityCapture (class in auraxium.event)
PlayerFacilityDefend (class in auraxium.event)
PlayerLogin (class in auraxium.event)
PlayerLogout (class in auraxium.event)
PlayerState (class in auraxium.ps2)
prestive_level (auraxium.ps2.Character attribute)
previous_faction (auraxium.event.ContinentLock attribute)
Profile (class in auraxium.ps2)
profile() (auraxium.ps2.Character method)
(auraxium.ps2.Loadout method)
Profile2 (class in auraxium.collections.profile_2)
profile_id (auraxium.ps2.Character attribute)
(auraxium.ps2.Loadout attribute)
ProfileData (in module auraxium.collections)
profiles() (auraxium.ps2.Item method)
Projectile (class in auraxium.collections.projectile)
(class in auraxium.ps2)
projectile() (auraxium.ps2.FireMode method)
projectile_flight_type_id (auraxium.ps2.Projectile attribute)
projectile_speed_override (auraxium.ps2.FireMode attribute)
ProjectileData (in module auraxium.collections)
ProjectileFlightType (class in auraxium.ps2)
Ps2Object (class in auraxium.base)
Q
qualify_requirement_id (auraxium.ps2.Directive attribute)
Query (class in auraxium.census)
query() (auraxium.base.Ps2Object method)
QueryBase (class in auraxium.census)
QueryBaseData (class in auraxium.census)
QueryData (class in auraxium.census)
R
radius_max (auraxium.ps2.Ability attribute)
rank (auraxium.ps2.ExperienceRank attribute)
(auraxium.ps2.OutfitMember attribute)
rank_ordinal (auraxium.ps2.OutfitMember attribute)
ranks() (auraxium.ps2.Outfit method)
rarity (auraxium.ps2.Fish attribute)
recoil_angle_max (auraxium.ps2.FireMode attribute)
recoil_angle_min (auraxium.ps2.FireMode attribute)
recoil_first_shot_modifier (auraxium.ps2.FireMode attribute)
recoil_horizontal_max (auraxium.ps2.FireMode attribute)
recoil_horizontal_max_increase (auraxium.ps2.FireMode attribute)
recoil_horizontal_min (auraxium.ps2.FireMode attribute)
recoil_horizontal_min_increase (auraxium.ps2.FireMode attribute)
recoil_horizontal_tolerance (auraxium.ps2.FireMode attribute)
recoil_increase (auraxium.ps2.FireMode attribute)
recoil_increase_crouched (auraxium.ps2.FireMode attribute)
recoil_magnitude_max (auraxium.ps2.FireMode attribute)
recoil_magnitude_min (auraxium.ps2.FireMode attribute)
recoil_max_total_magnitude (auraxium.ps2.FireMode attribute)
recoil_recovery_acceleration (auraxium.ps2.FireMode attribute)
recoil_recovery_delay_ms (auraxium.ps2.FireMode attribute)
recoil_recovery_rate (auraxium.ps2.FireMode attribute)
recoil_shots_at_min_magnitude (auraxium.ps2.FireMode attribute)
Region (class in auraxium.collections.region)
(class in auraxium.ps2)
region_id (auraxium.ps2.Region attribute)
RegionData (in module auraxium.collections)
release_time (auraxium.ps2.MarketingBundle attribute)
(auraxium.ps2.MarketingBundleSingle attribute)
reload_ammo_fill_ms (auraxium.ps2.FireMode attribute)
reload_block_auto (auraxium.ps2.FireMode attribute)
reload_chamber_ms (auraxium.ps2.FireMode attribute)
reload_continuous (auraxium.ps2.FireMode attribute)
reload_loop_end_ms (auraxium.ps2.FireMode attribute)
reload_loop_start_ms (auraxium.ps2.FireMode attribute)
reload_time_ms (auraxium.ps2.FireMode attribute)
remove_trigger() (auraxium.event.EventClient method)
repeatable (auraxium.ps2.Achievement attribute)
request() (auraxium.Client method)
required_item() (auraxium.ps2.SkillSet method)
required_item_id (auraxium.ps2.SkillSet attribute)
resist_amount (auraxium.ps2.ResistInfo attribute)
resist_info() (auraxium.ps2.Loadout method)
(auraxium.ps2.Profile method)
resist_percent (auraxium.ps2.ResistInfo attribute)
resist_type() (auraxium.ps2.Effect method)
resist_type_id (auraxium.ps2.Effect attribute)
(auraxium.ps2.ResistInfo attribute)
ResistInfo (class in auraxium.collections.resist_info)
(class in auraxium.ps2)
ResistInfoData (in module auraxium.collections)
ResistType (class in auraxium.collections.resist_type)
(class in auraxium.ps2)
ResistTypeData (in module auraxium.collections)
resolve() (auraxium.census.Query method)
(auraxium.InstanceProxy method)
resource_cost_per_msec (auraxium.ps2.Ability attribute)
resource_first_cost (auraxium.ps2.Ability attribute)
resource_type() (auraxium.ps2.Ability method)
resource_type_id (auraxium.ps2.Ability attribute)
ResourceType (class in auraxium.collections.resource_type)
(class in auraxium.ps2)
ResourceTypeData (in module auraxium.collections)
ResponseError
RESTPayload (class in auraxium.models.base)
retry() (auraxium.census.Query method)
reuse_delay_msec (auraxium.ps2.Ability attribute)
Reward (class in auraxium.collections.reward)
(class in auraxium.ps2)
reward() (auraxium.ps2.Achievement method)
reward_amount (auraxium.ps2.MapRegion attribute)
reward_currency_id (auraxium.ps2.MapRegion attribute)
reward_id (auraxium.ps2.Achievement attribute)
reward_set_id (auraxium.ps2.DirectiveTier attribute)
reward_type_id (auraxium.ps2.Reward attribute)
RewardData (in module auraxium.collections)
rewards() (auraxium.ps2.DirectiveTier method)
RewardType (class in auraxium.collections.reward_type)
(class in auraxium.ps2)
RewardTypeData (in module auraxium.collections)
run() (auraxium.event.Trigger method)
S
scan_point_amount (auraxium.ps2.Fish attribute)
SearchModifier (class in auraxium.census)
SearchTerm (class in auraxium.census)
SequenceProxy (class in auraxium)
serialise() (auraxium.census.JoinedQuery method)
(auraxium.census.SearchModifier static method)
(auraxium.census.SearchTerm method)
ServerError
service_id (auraxium.Client attribute)
ServiceUnavailableError
session (auraxium.Client attribute)
set_fields() (auraxium.census.JoinedQuery method)
set_inject_at() (auraxium.census.JoinedQuery method)
set_list() (auraxium.census.JoinedQuery method)
set_outer() (auraxium.census.JoinedQuery method)
shield_bypass_pct (auraxium.ps2.FireMode attribute)
show() (auraxium.census.QueryBase method)
single_shot (auraxium.event.Trigger attribute)
size_deviation (auraxium.ps2.Fish attribute)
Skill (class in auraxium.collections.skill)
(class in auraxium.ps2)
skill() (auraxium.ps2.Character method)
skill_category_id (auraxium.ps2.SkillLine attribute)
skill_category_index (auraxium.ps2.SkillLine attribute)
skill_id (auraxium.event.SkillAdded attribute)
(auraxium.models.SkillAdded attribute)
skill_line() (auraxium.ps2.Skill method)
skill_line_id (auraxium.ps2.Skill attribute)
skill_line_index (auraxium.ps2.Skill attribute)
skill_lines() (auraxium.ps2.SkillCategory method)
skill_points (auraxium.ps2.Skill attribute)
(auraxium.ps2.SkillCategory attribute)
(auraxium.ps2.SkillLine attribute)
(auraxium.ps2.SkillSet attribute)
skill_set() (auraxium.ps2.SkillCategory method)
skill_set_id (auraxium.ps2.Item attribute)
(auraxium.ps2.SkillCategory attribute)
skill_set_index (auraxium.ps2.SkillCategory attribute)
skill_sets() (auraxium.ps2.Vehicle method)
SkillAdded (class in auraxium.event)
SkillCategory (class in auraxium.collections.skill_category)
(class in auraxium.ps2)
SkillCategoryData (in module auraxium.collections)
SkillData (in module auraxium.collections)
SkillLine (class in auraxium.collections.skill_line)
(class in auraxium.ps2)
SkillLineData (in module auraxium.collections)
skills() (auraxium.ps2.SkillLine method)
SkillSet (class in auraxium.collections.skill_set)
(class in auraxium.ps2)
SkillSetData (in module auraxium.collections)
slot_id (auraxium.ps2.VehicleAttachment attribute)
sort() (auraxium.census.Query method)
speed (auraxium.ps2.Projectile attribute)
speed_max (auraxium.ps2.Projectile attribute)
spool_up_initial_refire_ms (auraxium.ps2.FireGroup attribute)
spool_up_ms (auraxium.ps2.FireGroup attribute)
sprint_fire (auraxium.ps2.FireMode attribute)
sprint_recovery_ms (auraxium.ps2.Weapon attribute)
start() (auraxium.census.Query method)
Stat (class in auraxium.ps2.leaderboard)
stat() (auraxium.ps2.Character method)
stat_by_faction() (auraxium.ps2.Character method)
stat_history() (auraxium.ps2.Character method)
state (auraxium.ps2.World attribute)
state_groups() (auraxium.ps2.FireMode method)
station_cash_price (auraxium.ps2.MarketingBundle attribute)
(auraxium.ps2.MarketingBundleSingle attribute)
status() (auraxium.ps2.World method)
sticks_to_players (auraxium.ps2.Projectile attribute)
sticky (auraxium.ps2.Projectile attribute)
SW (auraxium.census.SearchModifier attribute)
sway_amplitude_x (auraxium.ps2.FireMode attribute)
sway_amplitude_y (auraxium.ps2.FireMode attribute)
sway_can_steady (auraxium.ps2.FireMode attribute)
sway_period_x (auraxium.ps2.FireMode attribute)
sway_period_y (auraxium.ps2.FireMode attribute)
T
tag() (auraxium.ps2.Faction method)
(auraxium.ps2.Outfit method)
target_type() (auraxium.ps2.Effect method)
target_type_id (auraxium.ps2.Effect attribute)
TargetType (class in auraxium.ps2)
team_id (auraxium.event.Death attribute)
(auraxium.event.VehicleDestroy attribute)
(auraxium.models.Death attribute)
(auraxium.models.VehicleDestroy attribute)
tether_distance (auraxium.ps2.Projectile attribute)
tier() (auraxium.ps2.Directive method)
tiers() (auraxium.ps2.DirectiveTree method)
time_created (auraxium.ps2.Outfit attribute)
time_created_date (auraxium.ps2.Outfit attribute)
times (auraxium.ps2.Character attribute)
timestamp (auraxium.event.AchievementAdded attribute)
(auraxium.event.BattleRankUp attribute)
(auraxium.event.ContinentLock attribute)
(auraxium.event.Death attribute)
(auraxium.event.FacilityControl attribute)
(auraxium.event.GainExperience attribute)
(auraxium.event.ItemAdded attribute)
(auraxium.event.MetagameEvent attribute)
(auraxium.event.PlayerFacilityCapture attribute)
(auraxium.event.PlayerFacilityDefend attribute)
(auraxium.event.PlayerLogin attribute)
(auraxium.event.PlayerLogout attribute)
(auraxium.event.SkillAdded attribute)
(auraxium.event.VehicleDestroy attribute)
(auraxium.models.Death attribute)
(auraxium.models.FacilityControl attribute)
(auraxium.models.GainExperience attribute)
(auraxium.models.ItemAdded attribute)
(auraxium.models.MetagameEvent attribute)
(auraxium.models.PlayerFacilityCapture attribute)
(auraxium.models.PlayerFacilityDefend attribute)
(auraxium.models.PlayerLogin attribute)
(auraxium.models.PlayerLogout attribute)
(auraxium.models.SkillAdded attribute)
(auraxium.models.VehicleDestroy attribute)
timing() (auraxium.census.Query method)
Title (class in auraxium.collections.title)
(class in auraxium.ps2)
title() (auraxium.ps2.Character method)
title_id (auraxium.ps2.Character attribute)
TitleData (in module auraxium.collections)
to_iron_sights_ms (auraxium.ps2.Weapon attribute)
top() (in module auraxium.ps2.leaderboard)
tr (auraxium.ps2.ExperienceRank attribute)
tr_image_path (auraxium.ps2.ExperienceRank attribute)
tr_population (auraxium.event.ContinentLock attribute)
transition_duration_ms (auraxium.ps2.FireGroup attribute)
tree() (auraxium.census.Query method)
(auraxium.ps2.Directive method)
(auraxium.ps2.DirectiveTier method)
trees() (auraxium.ps2.DirectiveTreeCategory method)
Trigger (class in auraxium.event)
trigger() (auraxium.event.EventClient method)
triggering_faction (auraxium.event.ContinentLock attribute)
triggers (auraxium.event.EventClient attribute)
turn_modifier (auraxium.ps2.FireMode attribute)
(auraxium.ps2.Weapon attribute)
turn_rate (auraxium.ps2.Projectile attribute)
type (auraxium.ps2.MetagameEvent attribute)
type() (auraxium.ps2.Ability method)
(auraxium.ps2.Effect method)
(auraxium.ps2.FireMode method)
(auraxium.ps2.Item method)
(auraxium.ps2.Objective method)
(auraxium.ps2.ResistInfo method)
(auraxium.ps2.Reward method)
(auraxium.ps2.ZoneEffect method)
type_id (auraxium.ps2.Vehicle attribute)
type_name (auraxium.ps2.MapHex attribute)
(auraxium.ps2.Vehicle attribute)
U
unequip_ms (auraxium.ps2.Weapon attribute)
UnknownCollectionError
url (auraxium.errors.CensusError attribute)
url() (auraxium.census.Query method)
use_in_water (auraxium.ps2.FireMode attribute)
user_selectable (auraxium.ps2.Faction attribute)
V
value (auraxium.census.SearchTerm attribute)
Vehicle (class in auraxium.collections.vehicle)
(class in auraxium.ps2)
vehicle() (auraxium.ps2.VehicleAttachment method)
vehicle_id (auraxium.event.Death attribute)
(auraxium.event.VehicleDestroy attribute)
(auraxium.models.Death attribute)
(auraxium.models.VehicleDestroy attribute)
(auraxium.ps2.VehicleAttachment attribute)
VehicleAttachment (class in auraxium.collections.vehicle_attachment)
(class in auraxium.ps2)
VehicleAttachmentData (in module auraxium.collections)
VehicleData (in module auraxium.collections)
VehicleDestroy (class in auraxium.event)
vs (auraxium.ps2.ExperienceRank attribute)
vs_image_path (auraxium.ps2.ExperienceRank attribute)
vs_population (auraxium.event.ContinentLock attribute)
W
wait_for() (auraxium.event.EventClient method)
wait_ready() (auraxium.event.EventClient method)
Weapon (class in auraxium.collections.weapon)
(class in auraxium.ps2)
weapon() (auraxium.ps2.Item method)
weapon_group_id (auraxium.ps2.Weapon attribute)
weapon_stat() (auraxium.ps2.Character method)
weapon_stat_by_faction() (auraxium.ps2.Character method)
WeaponData (in module auraxium.collections)
websocket (auraxium.event.EventClient attribute)
World (class in auraxium.collections.world)
(class in auraxium.ps2)
world() (auraxium.ps2.Character method)
world_id (auraxium.event.AchievementAdded attribute)
(auraxium.event.BattleRankUp attribute)
(auraxium.event.ContinentLock attribute)
(auraxium.event.Death attribute)
(auraxium.event.FacilityControl attribute)
(auraxium.event.GainExperience attribute)
(auraxium.event.ItemAdded attribute)
(auraxium.event.MetagameEvent attribute)
(auraxium.event.PlayerFacilityCapture attribute)
(auraxium.event.PlayerFacilityDefend attribute)
(auraxium.event.PlayerLogin attribute)
(auraxium.event.PlayerLogout attribute)
(auraxium.event.SkillAdded attribute)
(auraxium.event.VehicleDestroy attribute)
(auraxium.models.Death attribute)
(auraxium.models.FacilityControl attribute)
(auraxium.models.GainExperience attribute)
(auraxium.models.ItemAdded attribute)
(auraxium.models.MetagameEvent attribute)
(auraxium.models.PlayerFacilityCapture attribute)
(auraxium.models.PlayerFacilityDefend attribute)
(auraxium.models.PlayerLogin attribute)
(auraxium.models.PlayerLogout attribute)
(auraxium.models.SkillAdded attribute)
(auraxium.models.VehicleDestroy attribute)
WorldData (in module auraxium.collections)
WorldEvent (class in auraxium.models.base)
worlds (auraxium.event.Trigger attribute)
X
x (auraxium.ps2.MapHex attribute)
xp (auraxium.ps2.Experience attribute)
xp_max (auraxium.ps2.ExperienceRank attribute)
Y
y (auraxium.ps2.MapHex attribute)
Z
Zone (class in auraxium.collections.zone)
(class in auraxium.ps2)
zone() (auraxium.ps2.MapRegion method)
(auraxium.ps2.Region method)
zone_effect_type_id (auraxium.ps2.ZoneEffect attribute)
zone_id (auraxium.event.AchievementAdded attribute)
(auraxium.event.BattleRankUp attribute)
(auraxium.event.ContinentLock attribute)
(auraxium.event.Death attribute)
(auraxium.event.FacilityControl attribute)
(auraxium.event.GainExperience attribute)
(auraxium.event.ItemAdded attribute)
(auraxium.event.MetagameEvent attribute)
(auraxium.event.PlayerFacilityCapture attribute)
(auraxium.event.PlayerFacilityDefend attribute)
(auraxium.event.SkillAdded attribute)
(auraxium.event.VehicleDestroy attribute)
(auraxium.models.Death attribute)
(auraxium.models.FacilityControl attribute)
(auraxium.models.GainExperience attribute)
(auraxium.models.ItemAdded attribute)
(auraxium.models.MetagameEvent attribute)
(auraxium.models.PlayerFacilityCapture attribute)
(auraxium.models.PlayerFacilityDefend attribute)
(auraxium.models.SkillAdded attribute)
(auraxium.models.VehicleDestroy attribute)
(auraxium.ps2.MapHex attribute)
(auraxium.ps2.MapRegion attribute)
(auraxium.ps2.Region attribute)
ZoneData (in module auraxium.collections)
ZoneEffect (class in auraxium.collections.zone_effect)
(class in auraxium.ps2)
ZoneEffectData (in module auraxium.collections)
ZoneEffectType (class in auraxium.collections.zone_effect_type)
(class in auraxium.ps2)
ZoneEffectTypeData (in module auraxium.collections)
zoom_default (auraxium.ps2.FireMode attribute)