ability
|
auraxium.ps2.Ability
|
– |
ability_type
|
auraxium.ps2.AbilityType
|
– |
achievement
|
auraxium.ps2.Achievement
|
– |
armor_facing
|
auraxium.ps2.ArmourFacing
|
– |
armor_info
|
auraxium.ps2.ArmourInfo
|
– |
character
|
auraxium.ps2.Character
|
– |
character_name
|
– |
Optimised way of resolving character names. Used internally where applicable. |
characters_achievement
|
auraxium.ps2.Character.achievements()
|
– |
characters_currency
|
auraxium.ps2.Character.currency()
|
– |
characters_directive
|
auraxium.ps2.Character.directive()
|
– |
characters_directive_objective
|
auraxium.ps2.Character.directive_objective()
|
– |
characters_directive_tier
|
auraxium.ps2.Character.directive_tier()
|
– |
characters_directive_tree
|
auraxium.ps2.Character.directive_tree()
|
– |
characters_event
|
auraxium.ps2.Character.events()
|
– |
characters_event_grouped
|
auraxium.ps2.Character.events_grouped()
|
– |
characters_friend
|
auraxium.ps2.Character.friends()
|
– |
characters_item
|
auraxium.ps2.Character.items()
|
– |
characters_leaderboard
|
auraxium.ps2.leaderboard.by_char()
|
– |
characters_online_status
|
auraxium.ps2.Character.online_status()
|
– |
characters_skill
|
auraxium.ps2.Character.skill()
|
– |
characters_stat
|
auraxium.ps2.Character.stat()
|
– |
characters_stat_by_faction
|
auraxium.ps2.Character.stat_by_faction()
|
– |
characters_stat
|
auraxium.ps2.Character.stat()
|
– |
characters_stat_history
|
auraxium.ps2.Character.stat_history()
|
– |
characters_skill
|
auraxium.ps2.Character.skill()
|
– |
characters_weapon_stat
|
auraxium.ps2.Character.weapon_stat()
|
– |
characters_weapon_stat_by_faction
|
auraxium.ps2.Character.weapon_stat_by_faction()
|
– |
characters_world
|
auraxium.ps2.Character.world()
|
– |
currency
|
auraxium.ps2.Currency
|
– |
directive
|
auraxium.ps2.Directive
|
– |
directive_tier
|
auraxium.ps2.DirectiveTier
|
– |
directive_tree
|
auraxium.ps2.DirectiveTree
|
– |
directive_tree_category
|
auraxium.ps2.DirectiveTreeCategory
|
– |
effect
|
auraxium.ps2.Effect
|
– |
effect_type
|
auraxium.ps2.EffectType
|
– |
empire_scores
|
– |
Unused |
experience
|
auraxium.ps2.Experience
|
– |
experience_rank
|
auraxium.ps2.ExperienceRank
|
– |
event
|
– |
Not yet implemented |
facility_link
|
auraxium.ps2.MapRegion.get_connected()
|
– |
facility_type
|
auraxium.ps2.FacilityType
|
– |
faction
|
auraxium.ps2.Faction
|
– |
fire_group
|
auraxium.ps2.FireGroup
|
– |
fire_group_to_fire_mode
|
auraxium.ps2.FireGroup.fire_modes()
|
– |
fire_mode
|
– |
Superceded by fire_mode_2 |
fire_mode_2
|
auraxium.ps2.FireMode
|
– |
fire_mode_to_projectile
|
auraxium.ps2.FireMode.projectile()
|
– |
fire_mode_type
|
auraxium.ps2.FireModeType
|
– |
image
|
– |
Not yet implemented |
image_set
|
– |
Not yet implemented |
image_set_default
|
– |
Not yet implemented |
item
|
auraxium.ps2.Item
|
– |
item_attachment
|
auraxium.ps2.Item.attachments()
|
– |
item_category
|
auraxium.ps2.ItemCategory
|
– |
item_profile
|
auraxium.ps2.Item.profiles()
|
– |
item_to_weapon
|
auraxium.ps2.Item.weapon() , auraxium.ps2.Weapon.item()
|
– |
item_type
|
auraxium.ps2.ItemType
|
– |
leaderboard
|
auraxium.ps2.leaderboard
|
– |
loadout
|
auraxium.ps2.Loadout
|
– |
map
|
auraxium.ps2.World.map()
|
– |
map_hex
|
auraxium.ps2.MapHex
|
– |
map_region
|
auraxium.ps2.MapRegion
|
– |
marketing_bundle
|
auraxium.ps2.MarketingBundle
|
– |
marketing_bundle_item
|
auraxium.ps2.MarketingBundle.items()
|
– |
marketing_bundle_with_1_item
|
auraxium.ps2.MarketingBundleSingle
|
– |
metagame_event
|
auraxium.ps2.MetagameEvent
|
– |
metagame_event_state
|
auraxium.ps2.MetagameEventState
|
– |
objective
|
auraxium.ps2.Objective
|
– |
objective_set_to_objective
|
auraxium.ps2.Directive.objectives()
|
– |
objective_type
|
auraxium.ps2.ObjectiveType
|
– |
outfit
|
auraxium.ps2.Outfit
|
– |
outfit_member
|
auraxium.ps2.OutfitMember
|
– |
outfit_member_extended
|
– |
Join of outfit_member and outfit |
outfit_rank
|
auraxium.ps2.Outfit.ranks()
|
– |
player_state
|
auraxium.ps2.PlayerState
|
– |
player_state_group
|
– |
Superceded by player_state_group_2 |
player_state_group_2
|
auraxium.models.PlayerStateGroup
|
– |
profile
|
– |
Superceded by profile_2 |
profile_2
|
auraxium.ps2.Profile
|
– |
profile_armor_map
|
auraxium.ps2.Profile.armour_info()
|
– |
profile_resist_map
|
auraxium.ps2.Profile.resist_info()
|
– |
projectile
|
auraxium.ps2.Projectile
|
– |
projectile_flight_type
|
auraxium.ps2.ProjectileFlightType
|
– |
region
|
auraxium.ps2.Region
|
– |
resist_info
|
auraxium.ps2.ResistInfo
|
– |
resist_type
|
auraxium.ps2.ResistType
|
– |
resource_type
|
auraxium.ps2.ResourceType
|
– |
reward
|
auraxium.ps2.Reward
|
– |
reward_group_to_reward
|
auraxium.ps2.Reward.get_by_reward_group()
|
– |
reward_type
|
auraxium.ps2.RewardType
|
– |
reward_set_to_reward_group
|
auraxium.ps2.Reward.get_by_reward_group()
|
– |
single_character_by_id
|
– |
Optimised way of accessing bulk data related to character . Used internally where applicable. |
skill
|
auraxium.ps2.Skill
|
– |
skill_category
|
auraxium.ps2.SkillCategory
|
– |
skill_line
|
auraxium.ps2.SkillLine
|
– |
skill_set
|
auraxium.ps2.SkillSet
|
– |
target_type
|
auraxium.ps2.TargetType
|
– |
title
|
auraxium.ps2.Title
|
– |
vehicle
|
auraxium.ps2.Vehicle
|
– |
vehicle_attachment
|
auraxium.ps2.VehicleAttachment
|
– |
vehicle_faction
|
auraxium.ps2.Vehicle.factions()
|
– |
vehicle_skill_set
|
auraxium.ps2.Vehicle.skill_sets()
|
– |
weapon
|
auraxium.ps2.Weapon
|
– |
weapon_ammo_slot
|
auraxium.ps2.Weapon.ammo_slots()
|
– |
weapon_datasheet
|
auraxium.ps2.Weapon.datasheet()
|
– |
weapon_to_attachment
|
auraxium.ps2.Weapon.attachments()
|
– |
weapon_to_fire_group
|
auraxium.ps2.Weapon.fire_groups()
|
– |
world
|
auraxium.ps2.World
|
– |
world_event
|
– |
Unused |
world_stat_history
|
– |
Unused |
zone
|
auraxium.ps2.Zone
|
– |
zone_effect
|
auraxium.ps2.ZoneEffect
|
– |
zone_effect_type
|
auraxium.ps2.ZoneEffectType
|
– |